01 · Take your turnRoll two dice, move around the board, and collect $200 each time you pass Start. Doubles give you another roll. Three doubles send you to jail.
02 · Buy or bidBuy unowned properties or send them to auction. Auctions take turns: bid higher or pass. Passing withdraws you from that auction.
03 · Collect and buildVisitors pay rent. Own a whole color set to double base rent and unlock upgrades. Build evenly across the set, up to level 5.
04 · Make a dealTrade cash and unimproved, unmortgaged properties during your turn. Computer players accept offers when the value is in their favor.
05 · Keep cash flowingMortgage for half a property's price; pay that amount plus 10% to release it. Sell upgrades for half their cost. Mortgaged spaces collect no rent.
06 · Stay in the gameLeave jail with doubles, a release card, or $50. After three failed rolls, the fee is due. If you cannot settle a debt after selling and mortgaging, you go bankrupt. The last player standing wins.
An independent property game inspired by classic trading games. Original board and rules; not affiliated with Richup.io. Online rooms are not part of this edition.